Nintendo 64

The Nintendo 64 was released in 1996 with much more advanced 3D polygon rendering, and built in multiplayer for up to four players. The analog stick was a new feature on the Nintendo 64’s redesigned controller. Later they added a rumble pak to add force feedback to the controller. Both are now standard features on home console controllers across the board. Announced in 1995, the 64DD was designed to allow the development of a new type of video games by introducing 64MB writable magnetic disks, video editing, and even Internet connectivity. Eventually released only in Japan around 1999, the 64DD commercial failure limited the small release of nine games.

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